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PFM_PALE.TXT

Info file for Paleontology.jpg
	This image was created using POV-Ray 2.2. The Brontosaurus skeleton was
taken from a wooden model that I have in my room. Since I don't have a scanner,
I took all the pieces and made copys of them. I then faxed all of the images to
my computer. Once they were in my computer I retouched, rotated, and cropped
each piece. Using a paint program I was able to find out the location in inches
and the rotation in degrees of each piece. After I knew these numbers for the
pieces, I wrote a program to read them in. It then spit out the scene file for
most of the skeleton. I had to position the legs, head, and one or two the
vertebrate by hand. The skeleton is really a bunch of material mapped boxes. I
tried to use height fields, but I ran out of memory fast. The mountains are a
height field made with the leopard texture. The isn't anything special about
the clouds or the water. I rendered the tack in a seperate scenes and added it
in the foreground later. I wanted to stick it in the scene but I don't know
the true locations of anything in the scene. 
	If you would like more info email me at either pmcardle@cs.uno.edu or
72130,3147 on Compu$erve.
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