EMAIL: kevin@tapestry.tucson.az.us NAME: Kevin Wampler TOPIC: time COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: povray 2.0 TOOLS USED: Mid Night Modeller 2.0, hf-lab, xv RENDER TIME: 1 hour 23 min. HARDWARE USED: IBM 486 66 DX2, HP-4C scanner IMAGE DESCRIPTION: This is an image of an archaeological dig outside of some futuristic city unearthing an American flag. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: To create this image I first scanned a picture of the American flag out pf some book (I forget which one). Then I faded it slightly using xv bu turning down the saturation. I then created a gif heighth field useing hf-lab's gforge function. Ithen image mapped the flag onto this height field. I also created another height field which I used as the land that the flag is lying on. To make the flag to appear to not be levatating I turned on the "no shadow" option for it. I created the trowells bu using mnm's "skinning" function. I also made a brush but it is barely visible in the raytraced image. For the cars and city I designed a speckly exture useing thr "bozo" colormap. For the sky I used the granite color map. I made the rest of the image using spheres, cones, toruses, and planes. The final adding of a light gray fog and the image was ready to be raytraced.