EMAIL: kto@eleceng.adelaide.edu.au NAME: Kiet To TOPIC: Summer COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: POV-Ray 3.0 (MS-DOS) TOOLS USED: Fractint 19.2, Terrain Maker 1.1 (shareware) RENDER TIME: 4hrs 25mins 48sec HARDWARE USED: Cyrix 6x86-100Mhz IMAGE DESCRIPTION: A summer holiday in a galaxy far, far away (hence A_SH_FAR name). Have you ever imagine what it would be like to take a summer holiday in the distance future? To bask in the alien sun? Well this might be it. This is a view from an artifical astroid world similar to that shown in the background. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: This picture was created entirely by hand (ie. without any modeller) since I wanted to use some of the features in the final release of Pov-Ray 3.0. The steps in creating this image: (1) Created the suns. I started of with a single halo for the sun but it seemed too perfect so I added a second halo with turbulence to created the uneven corona around it. (2) Next I the nebula cloud. This is just a modified version of the steam.pov (in POV-Ray 3.0 scene) object. (3) The glass of orange cordial was created using CSG. After was the table. I used the "sor" feature from POV-Ray 3.0 for the curved trunk of the table. (4) I then switched to the astroiod world. This consist of many blobs with a dented texture with a height_field for the land. Created by fractint and terrain maker to modify it. Added halos for the ring of lights around it and the city lights. (5) The balcony was created using the standard Yellow Pine texture. The Landscape was created in a similar way to the astroid world except that the texture was manual created instead of using an image map. (6) Finally, the chair, sail ship and the submerge dome home was create using simple CSG objects. This is my first major picture created by POV-Ray, my first picture to for the competition. Hope you enjoy it as much as I enjoyed creating it. Kiet To