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Nested unions can also be useful to control the rotations; I've used a similar
method in the past,
except what I do is make an object where each section consists of a union of
itself and of the subsections attached to it.  Each subobject if created at the
origin, then unioned with a subobject set that joins on to it "upper end" (or
other appropriate surface).  This object in turn gets unioned to the object at
the previous level; so in the case of fingers, the nested unions would consist
of (approximately)
finger 
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This is a real quality scene
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Very nice perspective. Excellent picture.

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The fire on the bridge is very well done.

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Beautifully done.


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GOod idea. The suit could use some more texturing, though.

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The figure looks a bit 'stiff.'  An action pose would have looked more the
part.


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I like the lighting of the flashlight the consoles in the background need some
work though.
I think it would have been nicer if you had made the background dimmer except of
course
where the flames are.

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Not your average Star Trek image here!  flames and smoke are great. Weapons
fire
is nice too, but more turbulence would have made this scene more interesting
since that is almost half the frame!

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I wish you hadn't mentioned Star Trek.  It's a very nice image, but
associating it with Trek killed its originality rating, sorry.  Now that you
mention it, that sure is the Enterprise's bridge, sigh.  The beam is *really*
cool, though.