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Although the use of old models seems to be frowned upon this round (I'm guilty
of it too) I could at least tell you spent some time working on how to fit an
old model in a new scene.  So I gave you credit for that.  The ship is nice,
but the halo makes the image, IMHO.

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Crashes all around :!
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I agree with you. Typing coordinates is much fun ! 
You could make the grass patches disolve towards the ground. They are cut
abruptly.
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The steam halo doesn't look quite perfect.  I think the steam should be more
evenly distributed instead of bunched.

Nice picture.


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Something about this image made me smile. Thanks for sharing it with us.
I really like it. Don't know why. . . just do. :)

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The scene is kind of boring.  Spice it up a little.


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Small, nit-picky thing:  you may want to try anti-aliasing you final rendering to eliminate some of the "stair-stepping" that I can see in a few places.  Otherwise, the image is very nice indeed.

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Needs some scattered rock and debris... Looks like the ship has been there
for centuries.

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I love the water, I think there should have been more work on making the ship
look less like it was just thrown into a heightfield.  Some sort of disruption
in the ground around the crash or something, and the left wing of the ship
just looks like it materialized inside of the mountain.

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Crashed because it wouldn't fly?! I like it! Ground texture needs help.
Also because you have green lake, the red dosen't reflect well.
(opposite colors cancel remember!)  Halo is nice.

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Nice concept.  The steam looks a bit odd, and the ship is somewhat blobby.  I
love the water, and there's nice detail on the interior of the ship.