EMAIL: steve@g7mrp.demon.co.uk NAME: Steve Attwood TOPIC: Science Fiction COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: POV-Ray 2.2 TOOLS USED: 3D2POV 1.8, Paint Shop Pro 3.12, Cyber Sculpt 1.1, Display 1.87b RENDER TIME: Approx 8 hours HARDWARE USED: Pentium 60MHz 8Mb RAM, Atari 520STFM 4Mb RAM IMAGE DESCRIPTION: Title: 'Ice Tomb' - A pilot meets his death in the inky depths of space when the ion engines of his fighter fail. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The spacecraft was modelled using the Cyber Sculpt package on the Atari ST. The model was split into three files by saving different objects in each of the files. This is due to if the single file was exported by the 3D2POV conversion program, the resultant .INC file is 4.6Mb in size (!) and is too big to edit by the Write text editor. As all the objects in the model are in the same place, just different parts removed in the three files, when the image is rendered (including the three .INC files in the main .POV file) the image looks complete. Textures were then created using a variety of paint packages, which are tileable and code (image maps) was added to the .POV file generated by the 3D2POV program to apply the textures to the surface of the spacecraft. A grey scale 'tile' was also applied (as a bump map) which is just a number of overlapping grey blocks to give the impression of irregular surfaces and bolt-on panels. A sphere was added for the background, and using a .GIF file for stars, and a number of layered textures (agate pigment) were used which have transparency as part of the colour maps, so the background has the effect of plasma and gas clouds, as seen in 'Babylon 5'. The image was finally rendered, requiring a 29Mb swap file and approx 8 hours to raytrace with anti-alaising set to 0.3. A point to note is that the image took over an hour to pre-process due to the heavy usage of virtual memory, and the mapping of the tilable textures to the spaceship! A copyright message was added using Paint Shop Pro, and the image was converted to JPEG format using Display 1.87b with the quality set to 97%. Steve-----> 19th October 1996 This is image can also be seen among others at my WWW Gallery:- http://www.g7mrp.demon.co.uk/dwsteve.html