EMAIL: Sonya_Roberts@geocities.com NAME: Sonya Roberts TOPIC: Science Fiction COPYRIGHT: I submit to the standard raytracing competition copyright. RENDERER USED: POVRay 3.00e.watcom.Win32 TOOLS USED: Paint Shop Pro 3.0 to create image maps and convert from .TGA to .JPG POVRay 3.00 Windows '95 interface (with customized insert menu) for all coding. My brain, with occasional assistance from pen and paper, to layout and plan objects. TextureMagic v0.95 (Trial Version) for creation of a number of textures. RENDER TIME: 28 minutes, 15 seconds HARDWARE USED: Pentium Pro 200 w/32 meg memory and Matrox Millenium 2mg Graphics Card IMAGE DESCRIPTION: A space station being assembled in Earth orbit, will eventually be "shot" towards Mars. The big tanks at the middle hold water, air, fuel, etc., though the station is being built with a closed-loop ecosystem to recycle air, water, etc. as much as possible. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The Earth, starry sky, and moon are all very large spheres. The texture on the planet consists of two matched layers, one for the water and another for the land. The clouds around the planet are mapped onto four concentric spheres, with the ambience of each level being less the closer to the planet's surface you are. The ambient light level of the moon is very high to make it seem more brightly lit. The Space Station is a fairly simple construct of scaffolding, some big tanks, and a ring-shaped habitat. The whole station can be spun around it's long axis to provide centrifugal gravity in the habitat. The two shuttles (the Space Shuttles "Sonyar" and "Strebor") are simple work-horse machines that operate on a space-to-space basis; they never land anywhere, though they dock a lot.