EMAIL: mjhammel@csn.net NAME: Michael J. Hammel TOPIC: Science Fiction COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. RENDERER USED: POV-Ray 3.0 for Linux TOOLS USED: geodome, genf, hflab, graph paper, ruler, mechanical pencil RENDER TIME: Time For Parse: 0 hours 0 minutes 45.0 seconds (45 seconds) Time For Trace: 10 hours 33 minutes 36.0 seconds (38016 seconds) Total Time: 10 hours 34 minutes 21.0 seconds (38061 seconds) HARDWARE USED: 486DX2/66, 48M memory IMAGE DESCRIPTION: A lonely outpost somewhere in the middle of a space faring civilization. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: There are a number of parts to this image: the planets, the moon in the foreground, the stars, the radio dishes, and the city-dome and connecting tubes. The planets were originally in another image I had done called ss-one. The only thing that remains from that image are the Saturnian rings of the main planet. I didn't change this at all. The saturnian planet, the bright planet to the right, and the moon of the secondary saturnian planet were all in the original image, but their textures were greatly modified for this image. The main saturnian planet has 3 layers, each with its own set of textures applied. It also has an internal light source to make it brighter. Getting the textures right took about 2 weeks of trial and error. I'm still not quite satisfied - I'd like a little more swirl in the clouds instead of the long, thing whispy clouds I ended up with. The foreground moon was a simple heightfield created using John Beale's HF-Lab. It only took about an hour to create it, add some craters and fit it into the overall image. Considering the important role it plays I'd say that was time well spent. The stars are a series of boxes far off in the distance with a series of bozo textures applied. There is a little too much red and blue in there, but I thought something besides plain ol' white stars would be more interesting. The radio dishes were modelled by hand using graph paper. They were also in that other image but used in a much different way. The dishes are geometrically correct, so positioning them was actually pretty easy. I used some of POV-Ray 3.0's conditional statements to create all 10 of the dishes and randomly rotate them based on which side of the array they were on. The dishes are supposed to be relaying from one direction to another. I have no idea if this makes any sense from a physics point of view. The city dome and the radio dishes maintenence dome are made using the geodome utility. The city dome has a glass dome covered by a wire frame dome and actually sits in a crater of the moon. I don't think its an exact fit - if you view it from above it might not look right. The objects inside the dome are just to show an interior section - there are a couple of truss objects made with my genf tool and some simple boxes and spheres. There are also a series of 12 lights around the interior of the dome that are not visible but which provide the light to make the inside of the dome visible. The connecting tubes are simple cylinders connected to some boxes that act as anchors for the radio dishes. I think the two most important aspects of this image are the textures used on both the planets/rings and the city dome (see the reflected stars in the dome?) and the use of lights. The latter is one item often overlooked by newbies, IMHO, because it adds alot of time to the rendering. Questions or requests for the source can be sent to mjhammel@csn.net.