TITLE: Defender in Flight NAME: Trevor Vass COUNTRY: United States of America EMAIL: uvasst00@mcl.ucsb.edu TOPIC: Flight COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: defender.jpg RENDERER USED: 3D Studio Release 3 TOOLS USED: Fractal Design Painter 4.0, Paint Shop Pro 4.0 RENDER TIME: 6 hours, 58 minutes, 8 seconds HARDWARE USED: AMD K5-100, 32 Mb RAM IMAGE DESCRIPTION: A P-51 climbs above the clouds to protect a flight of B-17 bomb ers from enemy attack. This picture is dedicated to my grandfather William Oakes, who served as a military aviator during World War II. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The texture maps in this image were created with Paint Shop Pro using a two step process I saw used in last month's competition. First an alpha rendering of each individual object to be textured must be cre ated. Then in Paint Shop Pro I painted on this black and white template image to create my bump, and texture maps. Then I went back into 3DS and applied mapping coordinates to each object individually by simply setti ng the mapping planes dimensions to 'bitmap fit' and then scaling the ma pping plane to fit the size of my orthognal view window, which is zoomed to fit the current object having the texture applied. The background was created with Painter. I simply used the airb rush with some textured nozzles to create the country side and clouds. S ource art for this image (P-51 images, and color schemes) are courtesy o f the manuals from Aces Over Europe, and Aces of the Pacific (two comput er flight simulators by Dynamix Software) which contains excellent photo graphs of World War II era aircraft from the National Air and Space Muse um. If anyone has any questions about this image, or about how it was created, (or even if you'd just like to chat with another 3D Artist) send me some e-mail at the above address.