TITLE: SPACE PATROL 5 NAME: Dr. Oswald Kolb COUNTRY: Germany EMAIL: 101527.3002@compuserve.com WEBPAGE: Sorry, no web page; to see some images CIS POVRAY, GRAPHDEV TOPIC: Flight COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: droj5.jpg ZIPFILE: droj5.zip RENDERER USED: POVRAY 3.0 TOOLS USED: MORAY 2.0, 3DTO3D, PROJECT GENESIS RENDER TIME: 41 min 41 sec HARDWARE USED: Pentium 166 (pipeline burst 256k), 32M RAM IMAGE DESCRIPTION: Space fighter over hf-landscape with alien sky DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Intro: After a hard day at work I try to relax by goofing around with programs I downloaded. Occasionally it's really a waste of time (no fault of the program in most cases), but very often I get some weird idea of how to use the output of a particular utility program in a scene. That's the point, when I fire up MORAY the MODELLER and turn the night into day. Sometimes the outcome of such a session is meant for data heaven, sometimes quite sophisticated (at least in my opinion) and sometimes it's sort of 'quick and dirty' like this image. Start: - playing around with Chris Egerter's PROJECT GENESIS Demo resulted in getting some plasma pcx files - one of them (plasma01.pcx) I used as heightfield (plasma01.tga) after converting it with GRAPHIC WORKSHOP (Alchemy Mindworks) - all modelling was done with MORAY 2.0 (SoftTronics). Comment: Great software, folks. I'm addicted to it!! - the space fighter(s) was generated by converting a 3ds file (3DSTUDIO, Autodesk) using Th. Baier's program 3DTO3D (Comment: a priceless utility, that came with MORAY 2.0; the result: a 237k udo file and a 2.9M inc file (see spltwing.inc). - I used bezier patches as jet streams (I'm not so happy about how they look, but I promise improvement) and added a really nice texture created by Peter Middlestorb (look for POVPAT.ZIP containing GRID*.POV; praise him) - finally the scene was rendered using POVRAY 3.0 (The POV TEAM). Comment: Great software, folks. I'm addicted to it, too!! End: That's all!