TITLE: The Black Diamond NAME: Thomas Texier COUNTRY: France EMAIL: 101724.2132@compuserve.com WEBPAGE: http://www.mygale.org/04/ttexier/ TOPIC: Glass COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: blckdmnd.jpg ZIPFILE: blckdmnd.zip RENDERER USED: Persistence of Vision Raytracer 3.0 ( POV-RAY 3.0 ) TOOLS USED: 3D Studio release 4 for the modeling 3DTO3D for the conversion Moray 2.5a for the layout Moray 2.5a and Texture Magic 0.95 for the textures The marvelous Nathan Kopp's Lens Flare include file v3.0 Of course, POVRay 3.00e.watcom.Win32 ( Pov-Ray 3.0 for Windows ) Finally, Adobe Photoshop 3.0.5 for the Jpeg compression and Paint Shop Pro 4 for my name. RENDER TIME: 6h 20m (A0.3) HARDWARE USED: Pentium 133 16 Mo Ram Matrox Millenium 2mg Graphic Card IMAGE DESCRIPTION: You are invited tonight to see the biggest black diamond of the world ! DESCRIPTION OF HOW THIS IMAGE WAS CREATED: First, I want to tell you that I'm only 13 years old and I'm French, so my english will surely be bad. I started this project under 3DS with the modeling of the base, it was very long because it's very detailed. After that, the glass globe was very simple : a simple surface of revolution. The diamond was easy : a surface of revolution with only 4 steps. The rack is composed of a few boxes. I converted everything using 3DTO3D and I imported them in Moray. The scaling was a hard part, it took about 1 hour. I choosed the textures in the Pov-Ray library but I modified some of them. I wanted smooth shadows, so I putted an Aera Light; I wanted some dust, so I putted atmospheric effect and a Spot Light; I wanted more realism, so I putted a Lens Flare. And of course, there are reflections and refractions. Obviously, the Render Time grew up very quickly.