TITLE: Prisms in a Window NAME: Bob Sewell COUNTRY: USA EMAIL: bob.sewell@viponline.com WEBPAGE: http://network3000.com/bob/ JPGFILE: bs-prism.jpg TOPIC: Glass COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: bs-prism.jpg ZIPFILE: bs-prism.zip RENDERER USED: POVRay for Windows 3.00e TOOLS USED: Moray 2.02.wat, Trees, MS Paint 95, LViewPro, Photoshop 2.5 LE RENDER TIME: 4 hr, 5 min, 35 sec HARDWARE USED: Pentium 133MHz with 64MB RAM, 256K Cache IMAGE DESCRIPTION: I remember seeing something like this when I was a kid on top of a piano at my great-aunt's house. It is just 12 prisms hanging from a brass holder. The prisms split the sunlight into its color spectrum and light up the wall with miniature rainbows. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I used Moray to model the prism, which I then translated away from the origin and copied 11 times on a 30 degree rotation about the origin. The walls (there's really only two of 'em!), ceiling, window seat, window, ground outside were all hand-made polygons, boxes and a plane. The trees were modeled using Phil Drinkwater's Trees utility. The spectacles were modeled in Moray by someone who didn't put their name in the zip file of .MDL files I downloaded from who-knows-where on the internet. If you recognize them as your own, even though I changed the color and fashioned new lenses out of flattened spheres instead of discs, I thank you, and wish you would tell me who you are--I'd like to swap some of my .MDL files with you! The unfinished piece of music was created with MS Paint 95 and converted to a .GIF format using LViewPro, then attached to a polygon. If this image has a 'piece de resistance' it would be the rainbows of refracted light from the prisms. Each were made by hand using six spotlights placed side-by-side close to the wall or seat they shine on, at a steep angle to elongate the light pool. I got the idea from the laser example by Dan Farmer that came with POVRay 3 for Windows. Photoshop 2.5 LE was used for adding the title, name and copyright, as well as converting the final image to JPEG format. Most textures were from the standard include files from the POVray 3.00e package. Any others are included in the zip file for this image. I am a recent convert to POVRay for Windows (having worked with Polyray for three+ years) and I must say the power and flexibility of POVRay is superior to Polyray, although I admit the fault may be my own--it may have been due to my inability to unleash Polyray's power. Either way, for me POVRay for Windows makes raytracing much easier while giving the features and results I've been yearning for. Oh, and one more thing: To Mssrs. Lutz & Kretzschmer, I like Moray a lot, but in the next version can you 1) allow the user to define the Y-axis as up instead of Z? I have a hard time thinking in that orientation. And 2) tell me how to get it to put the objects at the origin when exporting to POVRay instead of 'way down at -39 or something? Let me move the object away from the origin instead of having to search for wherever Moray put it. I'm probably just doing something wrong, but...