TITLE: Kinetic energy@EuroQuake High
NAME: Johan Stribeck
COUNTRY: Sweden
EMAIL: stritech.design@mbox301.swipnet.se
WEBPAGE: http://hem.passagen.se/stritech
TOPIC: Physics & Math
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT
JPGFILE: keeqh.jpg
RENDERER USED: 
    3DStudio Max Scanline renderer

TOOLS USED: 
    Paintshop pro, Combustion, Blur fire (MAX-plugin),

RENDER TIME: 


HARDWARE USED: 
    Pentium 166, 64Mb RAM, Matrox Millenium 2Mb


IMAGE DESCRIPTION: 

-It_s Sunday eve.....
-The only soul awake is ..... Thungur.
-Gunsmoke
-Hot moist in the air
   
Thungur is the schoolmaster of physics at EuroQuake High
and he_s preparing a physicslession for tomorrow.
The quake addicts will test their brand new rocketlaunchers
and calculate the kinetic energy of a rocket.
Thungur has to test the labratory experiment equipment
and dust his old energy-formulas.

The triggerhappy bastard really likes it 
but he just can_t beat the highscore of 328 m/s
so he_s a little bit pissed off.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

Since it was OK to use stuff that you have made in the past,
I thought that nothing would be more appropriate in a classroom
than a physics laboration experiment.
So, therefore I used my Euroquake High model.
I rotated the view a bit, and added some lab-equipment.
I enhanced almost every object and material in the scene.
For the mood in the scene I used 12 lightsources, 6 of them
are volymetric lights. 
The 6 tourches was made with a plugin called Blur fire. 
The explosion and fireplace was made with Combustion.

I havn_t used the little program which can 
ripp out geometry from Quake.
All of the geometry was modeled by me except for the 
Supernailgun lying on one of the tables, which a friend
of mine made. 
The image has not been post-processed at all.