TITLE: Magic's Shrine NAME: Alan Grover COUNTRY: USA EMAIL: alan@jumpnet.com TOPIC: magic COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: statue.jpg ZIPFILE: statue.zip RENDERER USED: povray 3.1 TOOLS USED: wcvt2pov, Fractal Painter, Fractal Poser RENDER TIME: 2d 0h 13m 14s HARDWARE USED: Pentium 100MHz IMAGE DESCRIPTION: This is a shrine to magic in the College of Magical Knowlage, where students study and contemplate. The shrine represents the Four Elements and the power of human magic and intellect to combine them and shape them. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: This originally started as an idea for a texture, the crystal and gold wire. It's amazing how one little texture can get you into so much trouble. The trouble all revolved around the lights that represent Fire. I originally tried to have actual lights, and had about 70 lights in the entire scene (the spotlights on the statue and in the pool were all area lights). After a day or two of rendering it became appearent that it was going to take about 2.5-3 *months* to render. I then moved the Fire lights to a seperate .pov file and used the image from that as an image map, which worked a lot better. The statue model is a Fractal Poser model, which I posed, exported as .dxf, and smoothed and converted to .inc with wcvt2pov. The rest of the environment is straightforward CSG and scripting (for the columns).