===== From djconnel@flash.net: The cathedral is nicely modeled, but it doesn't really interface with the rest of the scene. Also, the texturing could be improved. The trees and the terrain are a bit weak. Also, the lighting could use some improvement. Topicality : No engineering aspects are really stressed here. ===== From sonya_roberts@geocities.com: Very nicely modelled, but the texturing is too unrealistic to match the amount of work you've obviously put into creating the stucture itself. There's also something a bit odd about the lighting. Work on these aspects, and I expect to see you scoring in the top 10-20% in future rounds. ===== From daves@wkpowerlink.com: A good model, but the textures come across as too cartoony... ===== From chipr@niestu.com: Textures on the cathedral were a bit too smooth, thus it lacked a sense of scale. Looks like a model of a cathedral. Nice design and good strong colors. Those trees have gotta go! Nackground landscape is very nice. ===== From gmccarter@hotmail.com: Good modelling and detail, but placing the sun behind the camera makes a flat, shadowless rendering. ===== From ethelm@bigfoot.com: A nice image. More work needed on trees. ===== From bsieker@techfak.uni-bielefeld.de: Although the overall construction and design is nice, the model seems very flat and boring. Here's why: - The camera angle is is far too high and suggests that the building is very small. - The surface lacks structure - The lighting is very boring. ===== From lpurple@netcom.com: Nicely modelled, but the colors are a bit garish and unrealistic. It's made of stone and metal, not Legos. ===== From r@dial-up42.webbernet.net>: I really like the roof and the buttresses, and the background is nice, but the overall proportions of the building seem very strange, narrow and unstable.