TITLE: Skyline NAME: Dave Shea COUNTRY: Canada EMAIL: daves@wkpowerlink.com WEBPAGE: http://www.ocis.net/~dshea/ddg RENDERER: POVRay 3.0, DOS TOPIC: Great Engineering Achievements COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: ds_skyli.jpg ZIPFILE: ds_skyli.zip TOOLS USED: Moray, POVRay RENDER TIME: 103 hours (many stop/continues, approximate time) HARDWARE: 486DX/80 w/20 Megs RAM IMAGE DESCRIPTION: Skyline is a tribute to the accomplishments of modern-day architects. The incredible skyscrapers of today dominate the skylines of larger cities, and really inspire a sense of awe in the person standing on the street and looking up. This image is a picture taken from a person standing downtown in the middle of any large city, looking upwards. None of these buildings don't exist in real life, they come from deep within my imagination, but they easily could. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: You don't wanna know. Really, you don't. The skyscrapers themselves are an ugly mix of CSG boxes. Except for various higlights like the small lamps on the nearest building, that's pretty much all they're made of. The second building on the left has a variating cylinder protrusion/cavity exterior wall all along the outside, which is only subtle, at best. The lamps are an interesting story... I didn't know how the heck people do foliage in POVRay, so I did the only thing I could think of. Each leaf is a single Bezier patch. Each stem is a cylindrical Bezier patch, four high. That ate up my memory faster than anything, and added, oh, probably 30 hours or so to the render time. The plane in the background is a model from an older scene I've done, with a cylindrical halo smoke trail. The flags are bezier patches, carefully texture-mapped. The rest is pretty much straight-forward.