TITLE: In Caverns Deep... NAME: Kevin L. Cummings COUNTRY: United States of America EMAIL: kcummings@utahlinx.com WEBPAGE: http://www.utahlinx.com/users/kcummings TOPIC: Water COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: cavern.jpg ZIPFILE: cavern.zip RENDERER USED: Bryce 2 (Free from PC Format magazine!) TOOLS USED: Bryce 2, Microsoft Picture-It! (For adjusting brightness and adding text), X-Res 2.0 (To create on heightfield) RENDER TIME: 1 hour 43 minutes HARDWARE USED: Pentium 200, 32MB RAM, 2.1 GB Hard Drive IMAGE DESCRIPTION: Somewhere below the surface of the earth, water has carved a series of caverns in the soft limestone. Water dripping from the ceiling has formed stalactites and stalagmites. An unseen hot-spring fills and warms the lake, causing steam (another form of water) to rise above the surface. At some level, caverns like these are water given solid form. In the lower left corner, the spelunker has left a lantern in the scene to give some feeling for the scale of the picture. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Everything in this scene is a Bryce primitive and most of the textures are the default textures which come with Bryce. The cavern floor, walls, ceiling, and formations are all Bryce terrains which were modified with the built-in G2H editor. The lantern was hand built out of primitives. The side supports (the funny angled bits) are a symmetrical construction made in the G2H editor. (The original lines were drawn in X-Res 2.0 and then imported into Bryce so I could fiddle with 'em.) The lantern globe is real glass and even has crossed wires to protect it. A yellow light source sits on top of the filament to project the light and shadows of the lantern. The mist over the water is a volumetric texture applied to a flattened, distorted sphere. There is, of course, another light source to illuminate the rest of the cave and simulate scatter. Anyone who's been in a cave will realize that you don't often see things this clearly, but a "realistic" scene which only showed what the lantern illuminated would have failed to communicate the essence of water as seen in this cavern.