TITLE: Pools of Radiance NAME: Mark Nelson COUNTRY: USA EMAIL: nels1678@tc.umn.edu WEBPAGE: http://c02.ml.org/~nh/ TOPIC: Water COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: pofr.jpg RENDERER USED: Radiance Version 3.1 TOOLS USED: pfilt, lparser, rview, rpict, joe, the gimp, a sheet of graph paper+pencil, and my TI-85. RENDER TIME: ~23hours HARDWARE USED: 1 out of 2 ppro150 cpus with 128megs of ram running linux. IMAGE DESCRIPTION: Well guys, I finally managed to get an irtc entry done on time. :) This is a big one for me, not only is it my first irtc entry, but this is the very first project I've done in radiance, and I have to say that I'm pretty happy with the results. Of course I wouldn't mind spending more time working on it... I wanted to add more background out on the sea, maybe add a boat and a nice beach with some rocks, but my college classes demanded my attention, and I ended up putting it on hold for a couple weeks. I was afraid the nice landscape scenes would be overdone, so I tried to go for something a bit different, and do an interior building shot, but keep the daylight environment around to interact with the water. As the project took form, it ended up going from a temple to the place you see here. I think it looks like a cross between a temple, a museum exhibit, and a rich swimming pool myself. :) DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The water is probably what I'm most proud of in this image. It's a procedural texture that I made by taking the wrinkle.cal file that comes with the radiance package, and adding a sine curve to it. The trees were done using Mark Stock's version of lparser that outputs to .rad files. The center sculpture that is hard to see was created by Greg and Cindy Larson. It actually has glass whales swimming around inside of it, though I couldn't find a good camera angle to see it along with everything else. Everything else in the scene was doing in "joe" text editor. This was important to me, I wanted to prove that radiance was a good rendering engine, and that you could do great things even by hand with it. I'm hoping my future work will look even better. After the image was rendered and the exposure was set using pfilt, I used ra_ppm and the gimp to convert the image to jpeg. If you have any other questions, feel free to send me an email. Eventually I'd like to put the source for this image up on my page, though it's so messy right now I don't think I want to put it up until I've got everything sorted out well. THANKS: Thanks go out to *all* of #povray on efnet/newnet/dalnet, but especially Maleko and the others who put up with looking at new test renders every 5 minutes. :) Thanks also go out to oGMo from #e, Cindy and Greg Larson, Mark Stock, my family, and all of you for giving me a reason to spend so much time on something I love to do so much. :) Nite_Hawk