TITLE: Begin of rainy season NAME: Micha Riser COUNTRY: Switzerland EMAIL: mriser@usa.net WEBPAGE: http://www.geocities.com/SiliconValley/Pines/7992/ TOPIC: water COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: rain.jpg ZIPFILE: rain.zip RENDERER USED: POVRay 3.1.Linux.gcc (unofficial version compiled by Ronald L. Parker) TOOLS USED: kedit (text editor), Computer RENDER TIME: 2 hours 9 minutes (7766s) MEMORY USED: 51.3 MB HARDWARE USED: developing: Pentium 166 MMX, 64 MB RAM final rendering: Pentium II 300, 64 MB RAM IMAGE DESCRIPTION: A man in a region with dry and rainy seasons goes down on his knees to the earth which has got brittle and torn by the long dry spell when the first rain drops for some months fall down. He thanks God that the dryness and with it the period of food and water shortage is got to stop and months of growing and crop will follow. Within a few days the brown and dull earth will change into a green and fruitful landscape. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The landscape: A used POVRay itself to create a high field image and put a crackle texture on it to show the torn earth. Finally I put some weeds onto the high field. The rain: I decided not to use a plane with transparency and 'rain lines' to simulate the rain but I set lots of rain drops in the scene. You can see that if you look at the man: before the man are only a few rains drops. The man: For the cloth I first made a simple shape out of blobs which gave the basis for it. Then I used a kind of distort map: I put lots of blob spheres in the space around the basis cloth with a low threshold. So these spheres weren't visible themselves but they influenced the blobs of the basis cloth and so I simulated the folds. Hands and feets of the man I got from two kind persons. Because of the rain drops the picture needed antialiasing. After some trying I used finally antialiasing type 2, threshold 0.05, levels 2, jitter 0.4 (ergo: +AM2 +A0.05 +R2 +J0.4) what gave a agreeable compromise between quality and render time. BY THE WAY: Have you yet seen the POVRay Objects Collection? It's located at http://twysted.net/povobj/. So if you've some good objects made yourself and want everybody to be able to access to it this collection would by a good place to do so.