TITLE: Abandoned and forgotten NAME: ArchAngel COUNTRY: The Netherlands EMAIL: archangel@wxs.nl WEBPAGE: http://home.wxs.nl/~within TOPIC: Landmarks COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: aatemple.jpg RENDERER USED: Povray 3.1a TOOLS USED: Moray (with Column plugin), Adobe PhotoShop and Terragen RENDER TIME: 1 hour, 1 minute and 26 seconds HARDWARE USED: Cyrix 166+ (overclocked at 166Mhz) IMAGE DESCRIPTION: Originally I didn't plan to compete in the IRTC, but I found that my project would fit in fine in the current topic! I wanted to create an old Greech temple, wich had been fallen apart trough the centurys. This explains the broken pillars. When I had finished the stairs and stuff, I found that this temple shouldn't be place on an island (wich was my original idea) but I found a remote mountain range more proper. So now you see an old, abandoned, forgotten temple in a remote area. (None of the images work out the way I originally planned: i wanted to create a temple on an island, and you (the camera) would be on top of that temple looking over the water, but well, I can't help it ;-)) DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The stone texture was quite hard to create, but I found out that a layered texture (colors are identical, except the top layer has a filter of 75 %) with a granite bump map and a cracked bump map worked out fine. The colormap is a granite pattern. The mountain in the background was created with TerraGen. I made a random heightfield and then found a proper space to place the temple. I rendered it in TerraGen (including the sky) and converted the .bmp to a TGA file, So I could use it as an image-map in POVray. The texture of the mountain was quite some work. I also added a itty bit of grass, but it can't be seen... I made a height-dependand grass - mountain top texture, where the mountain top was a slope dependand texture with snow and bare rock (snow for the flat places, rock for the steep parts). But I found out that there was WAY to much snow, so I decreased that a little. (The sun looked like it was summer, and in the summer there just ain't that much snow!) Some of my friends asked me how I made those broken pillars. I decided I'd put it here to... I just made some pillars and placed them where I wanted them. Now, I had to break off these beautiful pillars. I tried using some bezier patches, but that made them way too smooth. So I opened up PhotoShop and made a heightfield. Yes, a heightfield. I made an image with a black background and then launched the render clouds effect. Heej, that's all... Nothing to it (altough I spent more then 19 hours of modelling)