===== From PsycoDeadMan@innocent.com: I personaly think the gray areas of the bottle look exactly how they should ===== From uwezi@geocities.com: I would call it a free interpretation of a "landmark", but I agree that too many people have a bottle has their only orientation point ===== From scarmig@ohmss.com: The glass and bottle are beautiful. Tenuous relation to theme. ===== From jake@snafu.de: Good glass effect. ===== From jabeck@bellsouth.net: Nice glass, but I think the ashtray and frame textures take away from the realism. ===== From tglover@nettally.com: Ok - I didn't like it at all at first, but your description convinced me. Good use of text in support of an image! And I see English is probably not even your native language. My hat is off to you. Nice modelling, especially of the bottle and glass. The base of the neck seems constricted, though. Textures are pretty good, but if this is really an alcoholic's house, I'd bet things are more dirty than this! ===== From Alain.Culos@bigfoot.com: This is certainly a very good interpretation of the theme as well as a pretty good execution. A pitty the wall and table cloth are not up to the quality of the rest of the image. The glass and bottle are really cool. ===== From gmccarter@hotmail.com: Sorry, I cannot see any connection to "landmarks". Good modelling on the glass. ===== From martialrameaux@multimania.com: humorous theme for the topic Landmaks :-)) I like your lathes work; You forget smoke for the cigarette ? ===== From joergnick@aol.com: Very nice glass reflection from the bottle and the glass. I like the way how you see a landmark. ===== From clem@dhol.com: Interesting choice of subject. Nice caustics and tablecloth. The wood textures need sharpness and detail and 3d effect. The label is significantly blurred. No smoke? ===== From file: How do you scratch-up a bottle? I don't know, but that's about the only thing that would increase the realism of this scene. Very nice.