===== From cdsi26@bupers.navy.mil: Very good image. Your use of the focal blur is right on the money. ===== From marlo.steed@uleth.ca: Depth of field needed some work.... use it spread extend the image ===== From ameede@madmac.com: I like the idea that you presented, but I'm not to crazy about adding foreground blurring within an image, it happens naturally whether we are viewing reality or an image of reality on a two-dimensional surface. I feel that it is to strong as a foreground element, had you added some readable lettering on the boxes relating to your story idea, it would have added to my understanding of the work. I do like the textures you used, they have just the right amount of variation between them that really helps with the reality of the objects themselves and the for the story idea. ameede@madmac.com ===== From mark_poole2000@yahoo.com: Having so much of the image blurry makes it appear to be a minature set. This was a common problem when Hollywood was filming low-budget "monster-smashing-the-city" scenes. It detracts from this image, I think. The scale of the skull in relation to the boxes seems a little off. The rock wall looks good. ===== From tina@ripco.com: The stones on the right wall are too evenly textured. Maybe it's just the camera angle but the room seems of rather claustrophobic dimensions. ===== From ericf@foothill.net: I couldn't quite connect the story to the image, though I generally read the description after looking at the image. The use of focus alteration to change the view is a good idea, seems it used a bit too strongly here. Ideally it should lead the viewer to the important bit more subtlely than it does here. ===== From sjlen@ndirect.co.uk: This all looks a bit plane. The wall made of scaled spheres looks good. You could maybe do with some more objects in here and make it tell more of a sotry, maybe a bit darker but more evenly lit so that we can see the ceiling which could also be a bit more interesting.