TITLE: Bones NAME: Hendrik Stilke COUNTRY: Germany EMAIL: Stilke@math.tu-clausthal.de TOPIC: Ruins COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: bones3.jpg ZIPFILE: bones3.zip RENDERER USED: POVRay 3.01 unofficial + DKBTrace TOOLS USED: POVTREE.INC by H.Stilke RENDER TIME: more than 24hrs HARDWARE USED: PII350 / 128MB RAM IMAGE DESCRIPTION: Even some alien lifeform may find themselves staring at something unique and antique. They may recognize their bones, perhaps a relict of their past and a forgotten religion. Definitely it is an old sculpture, left alone, forgotten. But now ... DESCRIPTION OF HOW THIS IMAGE WAS CREATED: My aliens were designed in 1998 for a small animation, now to be reused. They consist of some simple CSG-objects. The grass is made of some thousend clipped tori, placed, scaled and rotated using a random function. The wall consists of some hundred different blobs, that every stone is unique. The tree was build up recursively by a tool, written by myself. This is the 3rd version of this picture using different trees and algorithms. The tree consists of 30000 spheres/cones and some 1000 leaves (the same image projected at thin boxes. The image has been gamma-corrected and scaled from 1024x768 to 800x600 to fit the IRTC rules.