TITLE: Alameda NAME: Florian Wolper COUNTRY: Germany EMAIL: flori76@yahoo.com TOPIC: The City COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: alameda.jpg RENDERER USED: 3D Studio Max TOOLS USED: Metacreations Bryce 3D, Metacreations Painter, Metacreations Poser, Adobe Photoshop RENDER TIME: 4 h 22 min HARDWARE USED: Pentium 2-400, 128 MB Ram, about 500 MB virtual Memory IMAGE DESCRIPTION: The image shows a tipical place in Santiago de Chile, the only real city I have lived in: a lot of cars and buses and hundreds of people involved in chaos. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The backround was rendered in Bryce: it is a panorama render with a high resolution. This was applied as an cylindrical enviroment map. All textures were modeled and rendered separately. The resulting images were used later in the main scene as texture. All persons were created in Poser. The rendered images are used like textures in the main scene. Each building was modeled separately to avoid the slowness when working with a complex scene. Then they were merged to one main scene. Finally the scene contained 2449 objects. Even the cathedral was modeled (you can only see its reflection.