TITLE: Caverna NAME: Jaime Vives Piqueres COUNTRY: Valencia, Spain EMAIL: jaime@ctav.es WEBPAGE: http://www.ctav.es/jaime TOPIC: WILDERNESS COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: caverna.jpg ZIPFILE: caverna.zip RENDERER USED: UniMegaPOV 0.5a TOOLS USED: - Red Hat Linux 6.2 - KDE 1.1.2 ((C) KDE Team), as window manager. - Kwrite ((C) Jochen Wilhelmy), to write POV scripts. - The Gimp ((C) S.Kimball and P.Mattis), to convert PNG to JPG, and for hf editing. RENDER TIME: 1h 34min. HARDWARE USED: Intel P-III, 667 Mhz, Intel CC820 m.b., 128MB RAM. IMAGE DESCRIPTION: Untouched cavern, with stalactites and stalagmites. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Blobs, blobs and blobs. lots of them created and placed in several "#while" loops. Oh, ...and two height fields, one for the cavern walls, floor and ceil, created internally with the "pattern" image type, and another for the waves on the water, created by an external scene with several torii (I haven't figured a way to do it with a texture). The texture for the rocks uses some new megapov features: "transmit" and "reset_children". That's all. Pretty simple, in fact... the most hard work was to find the random seed for a nice arrangement (...you know, I avoid manual placement if possible! :). The code sent does not trace actually the submitted scene, bcos I was trying to rewrite the entire scene to place the stalactites/stalagmites following the surface of the height_fields, but it was not finished in time for the deadline... :( I will work on a new version "out of contest". Bye! Jaime Vives Piqueres Valencia, June 2000.