TITLE: Rocky Mountain Country NAME: Raymond A. Salvatore COUNTRY: USA EMAIL: bonsalva@bellsouth.net TOPIC: Wilderness COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: raswild.jpg RENDERER USED: Raydream Studio 5 raytracer TOOLS USED: Raydream Studio 5.5, HP camera, Micrographix PicturePublisher RENDER TIME: 1 hour HARDWARE USED: PENTIUM 233 MMX WITH 192 MEG SDRAM IMAGE DESCRIPTION: Somewhere in Colorado where I hope to be at the end of June. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Everything was created by me for this picture. The rocks are spheres that have been processed through the Mesh Modeler. They were squashed and pulled. Wet rock areas were made by duplicating a group of rocks and then placing a sphere to intersect the rocks where the water is supposed to be. I duplicated that sphere by how many rocks it intersected. I then used CSG intersection to leave an area on each rock that could be scaled slightly larger than its parent rock. I used a texture that had higher shine and reflectivity than the parent rock's texture. I used TIF samples of rocks in my area of Georgia, as well as Tiff samples of moss and lichen. I used a marble texture as the mixing agent of two Tif samples (yeah, I got the idea from Gilles Tran's city picture). The trees bark was done the same way. The main body of both birds was made as a Blubble form, the wings made of spheres and extrusions. The waterfall is a series of spheres and a cylinder using transparency and reflection and wave deformation to get that "watery" look. I also added a beam light with a gel made from a swimming pool Tif. The horns on the sheep were made by rotating and scalimg down a triangular shape in the Freeform Modeler. There's also two bugs on the tree, very hard to see.