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From digitalburn@totalise.co.uk:
hey, i use sea... never heard of anyone else that still does before. image is
good but needs a more interesting background.



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From darwallace@earthlink.net:
It was a bit of a close call on the interpretation, but you made it.

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From pbourke@swin.edu.au:
A good idea, the box on the left is a bit stark. What does Goedl, Esher,
and Bach have to do with it? A neat idea might have been to have the 
artificial game aspect on one side of the board and have it merge into
a more realistic scene on the other side.
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From dvnss@mega.ist.utl.pt:
Is is a two player game? Wouldn't it be better if the opponent couldn't see the
other player pieces?

I wuold like to try that game

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From marlo.steed@uleth.ca:

Nice concept... perhaps a bit more realism ... work with textures.
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From douge@nls.net:
Godel Escher and Bach... good book.

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From whitey@telefragged.com:
I, also, own a computer.

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From gregj56590@aol.com:
Box is still distracting...
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From Alain.Culos@bigfoot.com:
Looks cools. I like your explanation ;-)

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From mischa@binary-designs.org:
I also wanted to do a rendered version of the GEB-cube! :-)
Unfortunately I was too lazy to do it at last!

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From StephenF@whoever.com:
The picture on the wall looks nice, and the game pieces 
look good.  Interesting concept as well.  More work on 
the surrounding elements (textured walls and floors, as 
you mentioned, and maybe some basic shaping on the 
table to make it a touch less box-like) would help the 
scene a lot.

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From sjlen@ndirect.co.uk:
Not a bad image, the text file is far too long.  The game box could do with 
being a bit more interesting, though good, the image does have a sparce feel
to it. 

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From delfeld@mailcity.com:
It's not a very nice picture, though the technical and thought are well done. 
Work on completing the full picture, since the dead space in the top left
should be used as part of the composition.  Try looking at the scene as if all
of the objects have no real meaning, and are just shapes on a surface.  This
helps build a strong composition.