TITLE: Antiguos y modernos NAME: Omar Alfredo Lopez COUNTRY: Argentina EMAIL: ommar4@hotmail.com WEBPAGE: none TOPIC: Contrast COPYRIGHT: I submit to the standard raytracing competition copyright. JPGFILE: aym.jpg ZIPFILE: aym.zip RENDERER USED: Bryce 4 TOOLS USED: 3d studio max (models), bryce 4 (render), photoshop (textures) RENDER TIME: 45 min HARDWARE USED: PII 400, 256 Mb IMAGE DESCRIPTION: Bueno, espero que la simple observaci_n de la imagen alcance como para entender el significado de la m_sma, caso contrario, aqui va una breve explicaci_n. En la imagen trato de representar el contraste entre un par de autos modernos, y uno antiguo. Tan simple como eso. --------------------------------------------------------------------------------- -------------------------------------------- Good, I hope the simple observation of the image reaches like to understand the meaning of the job, contrary case, here a brief explanation goes. In the image treatment of representing the contrast among a couple of modern cars, and one old. As simple as that. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Para comenzar, todos los objetos de la escena fueron modelados en 3d studio max. Luego los export_ a bryce4 en formato "3ds" (bryce no soporta archivos "max"). Las texturas de los edificios fueron hechas por mi utilizando algunas fotograf_as de paredes (blancas y rojas), mientras que las texturas de los carteles las hice con photoshop. El resto de las texturas fueron hechas en el editor de materiales de bryce4. Cabe aclarar que "TODOS" los objetos de la imagen fueron hechos por mi, inclusive los tres autom_viles. El auto antiguo y la "Ferrari" fueron hechos meses atras, mientras que el resto de los modelos fue hecho para la ocasi_n. .........y finalmente el render de la escena fu_ hecho en bryce4 (tard_ 45 minutos). --------------------------------------------------------------------------------- -------------------------------------------- To begin, all the objects of the scene were modeled in 3d studio max. Then I exported them at bryce4 in format 3ds (bryce doesn't support files " max "). The textures of the buildings were made for my using some pictures of walls (white and red), while the textures of the posters made them with photoshop. The rest of the textures was made in the material editor of bryce4. It is necessary to clarify that ALL the objects of the image were made by my, inclusive the three cars. The old car and the " Ferrari " were made behind months, while the rest of the models was made for the occasion. ...... ...and I finally render the scene in bryce4 (it took 45 minutes). Eso es todo, amigos!!. Espero que les guste mi imagen. That is everything, friends!!. I hope they like my image. OMAR PD. El fichero de la escena es demasiado grande para enviar, por lo que solo adjunto algunas im_genes. --------------------------------------------------------------------------------- -------------------------------------------- PD. Because the file of the scene is too big to send, i simply put some images in the zip file.