=====
From :
I know that this is going to steepen your learning curve, but get MegaPOV and
examine isosurfaces.  The mountains are the weak link in an otherwise good
image, especially as this is your first attempt.  A scaled "gradient y"
texture_map would have helped a lot there.

=====
From batronyx@cadronhsa.com:
That smoke looks very good. The proportions are way off on everything and the
lighting might need toning down a tad, but pretty good for using such shor
time.

=====
From StephenF@whoever.com:
Very impressive considering the amount of time using 
POV.  The bushes in particular look very nice, and the 
scene overall is well-composed.  The tile walkway looks 
good, although I'm not sure about the green between 
the tiles. The texture on the white mountains looks 
good, but the green mountains could use some work on 
their texturing.  Overall, though, very nice.  Looking 
forward to seeing more images from the artist.

=====
From chris_hormann@gmx.de:
Since i have actually been where this originally stood, i must tell you
that the surroundings look slightly different :-)
Anyway nice picture, the tiling in foreground looks very interesting.
The trees look very strongly like one of the maketree samples...

=====
From youknow@ucan.foad.org:
Mountains are a bizarre shape and oddly textured. Foreground
is much better, as is the temple itself, although the extremely shiny
gold pathway seems rather odd.

=====
From mark.wagner17@gte.net:
There's no consistent sense of scale in this image.  The 
plants and other foreground objects appear to be at one 
scale, while the altar is at another, and the background 
is at a third scale.

=====
From albiaprime@aol.com:
Keep working at it! You show definate potential. The mountains appear to be your
weakest point.