TITLE: A rare occasion NAME: Jeremy Bengtson COUNTRY: U.S.A EMAIL: spifferific@zdnetonebox.com TOPIC: Spiders and insects COPYRIGHT: ISUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT JPGFILE: spikes.jpg RENDERER USED: Truespace internal renderer TOOLS USED: Truespace 4.3, Jasc Paintshop pro 5 RENDER TIME: 10 min HARDWARE USED: Compaq Presario, 700 Mhz AMD Athalon w/MMX and 3DNOW, 64 MB RAM, 8MB NVIDIA VANTA LT. IMAGE DESCRIPTION: Deep in the woods lays a bug so fierce, few live to tell the tale of the encounter. This bug is know only as a SPIKE. It is thought that more than one type of spike exist, few have escaped, with most limbs attached, the most commonly seen spike: the Spike Soldier. The Spike Solider is like most Spikes, a slug like creature with scaly skin, odd cylindrical "birthing tubes" protruding from its back, and a spider like face with manipulating mandibles near its mouth. The only thing different from the Spike Soldier from the rest is its fierocity, large horns on its head, and hyper-enlarged non manipulating mandibles attached to a poison gland. I saw this and more late one night. First all that I knew was that a deep bellowing was comming from somewhere ahead of me. Then I burst out of the glade to find a Rare Bronze Drake, perched on top of a just as rare "Magic Mushroom", surrounded by the ultra rare Spikes. To say the least this was a rare occasion. I just about had seen enough when I noticed the Drake had a Spike in its claws and then it all came together in my mind. The drake was hungry, saw the spike and before it knew what it had done landed on the mushroom got stuck ( the Magic Mushroom tends to secreet a sticky substance the Spikes love to eat), started bellowing for its clan ( Drakes travel in family groups called clans) and before long the rest of the Patrol of Spikes found him, then I broke into the glade. Then I ran, I ran and ran, got home, closed and locked the door and tried to forget the incident, but couldn't. So I raytraced it and sent it out for the world to see what I saw the rarest thing in the world. HOW IT WAS MADE: TRUESPACE: Modeled spike(booleans/extrusion/IK), mushroom, and forest. internaly Rendered The modeling in this pic was the easy part but I'm not sure how exactly the whole scene came together except that I just placed thingsand the scene just grew. PHOTOSHOP: Spike texture, dragon eye, adding name Paintshops layers and effects tools came in so handy that I like it better that Adobes Photoshop Spatch : Dragon modeling Spatche is the 2nd 3D tool that I've ever used (first being Moray in 1998) and is so good that I wish there was a whole suit of tools like it ( that would be cool) NOTE: This is my last Truespace pic because my new computer dislikes it. I will use Blender(www.blender.nl) and BMRT(www.exluna.com\BMRT) for a while now. Any questions on TS I most likly can answer. (I feel I've masterd it so I'm moving on too)(e-mail address at top). CREDITS: Spike Soldier illustration (from the Magic card)by: Randy Elliot my main source of info on the Spike Soldier, just wanted people to know