TITLE: Dreamland NAME: George Akritides COUNTRY: Greece EMAIL: ageorgios@yahoo.com TOPIC: dreaming COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: ag_dream.jpg ZIPFILE: ag_dream.zip RENDERER USED: POV-Ray 3.5 RC 5 TOOLS USED: None RENDER TIME: 3 hours 35 minutes 30 seconds HARDWARE USED: Pentium III 800 MHz, 56 MB RAM IMAGE DESCRIPTION: The man sleeping in the bed has just entered the dreamlands. What he dreams of is visible in the crystal ball above him, where his dream takes flesh. Around him, in the dreamlands, are his subconscious fears (the snakes), the unconscious (the flying fish) and the liquid, which comprises the main part of the dreamlands, the stuff of which his dreams are made. Through this, a pyramid emerges, a symbolic structure, mountains (the difficulties) and plants grow as well as flowers that swim on the surface of the dreamwater. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: My first entry in the competion, and also the first 'serious' complete scene I've made, since I've worked only with POV-Ray 3.5, the image was created completely with it. More specifically: The flying fish were created completely from blobs. The liquid landscape is an isosurface with a water-like material and an isosurface pigment function. The pyramid was made by triangles and polygons, from the same material as the liquid, but with a different pigment function. The snakes were made mostly from sphere-sweep spline. The bed's skeleton, the stool and the lamp are simple CSG. The mattress is a rounded box as is the pillow. The cotton quilt is a blob, as is the sheet. The flowers' and plants' petals and leaves are bicubic patches, while main body of the plants' is an isosurface function. The landscape inside the dream-ball is an isosurface function, as are the mountains far away. The head of the sleeping person is a variation of a head I had created a while ago with blobs. The dragon also is the first 'serious' object I've done, a little while ago, and added it as it is. The head made from CSG, the limbs with blobs, the wings with triangles while the main body is a sphere-sweep spline. The different colours in the snakes (some parts are lighter) were done mistakenly, by a light source, but they tend to fit in from this camera perspective, so I decided to keep them in.