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From maarten_hofman@hotmail.com:
I'm not sure what to do here, as the rules (5f) say that motion blur isn't
allowed as a filter. I however take it that it is part of the Blender
programme,
so that makes the rules a bit unclear. 

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From awilcox@dreampeach.com:
Doesn't convey lonliness to me.
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From whitey@telefragged.com:
i really like how it relates to loneliness.

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From beighton155@yahoo.com:
I love it

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From novotek@web.de:
this looks very fine - but i can't see the topic right now (loneliness speaks
through images - to see and to understand is most important)

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From jpgargoyle@sapo.pt:
This king isn't lonely. HE must be TERRIFIED!! :))
Best regards.

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From dapigg2000@yahoo.com:
Good blenderage, dude. I enjoy this work.
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From wozzeck@club-internet.fr:
Great image, in every aspect! The background and motion blur make a good
improvement!



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From tim.nikias@gmx.de:
IMHO the image strikes more as an act of war, than 
actual loneliness. The king should have been tight in a 
corner, the camera angle and perspective showing off 
its loneliness with him being the sole survivor... 
Otherwise well done.

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From rclee@oklahoma.net:
Great textures and lighting.  Not very lonely though.

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From glenn@mccarters.net:
Great idea, but the execution does not really work for me.  With so many =
various colors, textures, and shapes going on, I could not tell which =
side the pieces were on.  So I completely missed the "lonliness" theme =
at first.
I like the menacing look on the rook, though.

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From bill@apocalypse.org:
Was a bit of a strech relating this scene to loneliness... the sense of 
destruction (cloud and broken stone) was nicely done.

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From p_chan@shaw.ca:
Excellent work on the textures.  The only thing I can 
think of in terms of improving the textures would be to 
have the broken rock texture "match" the brickwork.  
The dust is a nice effect, and I also like how you have 
created a 3D checkerboard instead of just a flat, 
checkered plane.

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From patrick@sypa.net:
Great description !! (c:

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From StephenF@whoever.com:
I like the broken castle, and the knights and pawns are 
interesting.  

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From jl@artcom-gmbh.de:
Nice scene, but I don't see any connection to the "loneliness" topic.

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From clem@dhol.org:
Misses the point.  He would be to busy/angry/scared for 
loneliness.  Even if you are willing to be anthropomorphic.