TITLE: graveyar NAME: Josh Washburne COUNTRY: US of A EMAIL: poss_98@juno.com WEBPAGE: http://rgreen.hn.org 81/~josh/graveyard/ TOPIC: Loneliness COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: graveyar.jpg RENDERER USED: POV-Ray 3.5 TOOLS USED: "MakeTree" & "MakeGrass" macros by Gilles Tran, Photoshop 7 RENDER TIME: Total Time 100 hours 3 minutes 28.0 seconds (approx. 4 days. . .) HARDWARE USED: AMD Athlon 1.4ghz, 512mb RAM IMAGE DESCRIPTION: A lonely butterfly resting in an abandoned graveyard--the ultimate place of loneliness. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: I was inspired to create this image on vacation when I was out at the Little Bighorn National Cemetery. I didn't know about the current topic of the IRTC at the time, but when the image was in it's growing stages, I decided that I would like to submit my first ever IRTC rendering. Luckilly, the current topic fit very well with a graveyard and it gave me more ideas to add to the scene. If you wish to see the pics that inspired me, check out the website posted. . . To keep everything nice and short, I'll just list the various objects and how I made them. ------------ Trees: ------ These were created using Gilles Tran's excellent MakeTree macro. The only thing that I had issues with was with the textures. I grabbed a good bark texture off the internet, and put it on the tree to the right (in front of you). It looked excellent there, but if you look at the other trees in the distance, the texture is misaligned going up the various branches. Oh well. . . ::sigh:: Grass: ------ Again, another macro by Gilles Tran. This time I wanted it to be placed on an isosurface to give it a true hill effect. So I used POV-Ray's new "trace" function. . .that did the job very well. The color of the grass is what messed me up a lot. Getting it to match the background wasn't easy. It came out well though. Background: ----------- I was looking for a nice picture to put in the background to give the scene more realism and depth. I couldn't find one until ironically I used one of the pictures I took of the Little Bighorn Battlefield. That worked the best, so I kept it. Tombstones: ----------- These are a crazy concoction made with CSG. Each tombstone is created, then it choose a random first name and random last name, chisled it into the stone, and finally took a random birth date and death date and chisled that in as well. If your name appears on here, it's purely by chance. Blame POV-Ray's random seed generator ; ) Once the tombstone was all designed, it rotated just slightly in any direction and was placed on the isosurface using the "trace" function. Butterfly: ---------- I could get into my story about images and their alpha channels, but I won't. I spent a good 5 hours trying to get the alpha channel to work on a TGA file, but nothing worked. So I just gave up and used a simple PNG with common transparency. . .sheesh. Anyways, the butterfly wings were found with a simple search under Google Image Search. The rest from there should be easy to figure out. ----------- Overall, the scene contained 276624 frame level objects; 1 infinite. And used about 857034166 bytes of my memory. . .ouch. . . It was a fun project and I hope you enjoy the pic as much as I enjoyed making it. : )