TITLE: Corsair NAME: John Bresky COUNTRY: Canada EMAIL: j_bresky@hotmail.com WEBPAGE: http://www.angelfire.lycos.com/art2/johnbresky/intro.htm TOPIC: Old Technology COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: jcorsair.jpg RENDERER USED: Maya TOOLS USED: My computer, Wacom Tablet, Photoshop RENDER TIME: 20 min HARDWARE USED: P3 450 mhz, 768 mg RAM IMAGE DESCRIPTION: "A batterd plane flies on yet another mission, will it be it's last?" I was playing Battlefield 1942 when the idea of creating a Corsair popped into my head. I have always wanted to make an aircraft, so I thought this would be the perfect opportunity to make use of the current topic and make a WWII plane. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: Got whole lot of source images from the web. From that I drew a top and side view to use as reference when modelling. MOst of the ship is modelled out of Poly's, with the exception of the engine and propeller baldes which are Sub Div surfaces. It all started out from a cube, after which I used the technique of extruding faces, splitting poly's, and moving vert's around to get the shape I wanted. All of the textures and bump maps were painted in Photoshop with the new Wacom tablet that I had just bought. I found the sky texture at this awsome website, http://www.fantasticarts.com/textures/sky.htm The smoke was made with a simple particle emitter. The blur on the propeller was rendered through Maya.