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From rgow@lanset.com:
Model buildings look good. (Oops, sorry, that was a comment about the building.)
Trees need work.

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From maarten_hofman@hotmail.com:
Maybe some anti-aliasing would've helped the edges in the image. The idea is
great, and it took a few seconds for me to realise what I was looking at.

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From tek@evilsuperbrain.com:
It's a good concept, but you should spend more time working on the details of
the scene. The buildings and the ground around them are too simple and need
details like separate window panels, paving slabs, roads, etc.

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From marlo.steed@uleth.ca:
The concept was good but you needed more detail in your model as well a more of
perspective for the size of the model.  This may have been achieved by
shrinking the model and showing the working area.
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From hildurka@simnet.is:
If it wasn_t for the bottle of glue and the scalpel, I would think this was a
full scale outdoor scene due to the water, the blue sky, and the fog on the
horizon. But this is really an indoor scene. You don_t have to be an architect
to know what a building looks like! You see them all around you, every day.
This is a nice presentation of a architectural model in progress, actually the
model of the main building is very realistic. The best on architectural models
in this round. Only the surroundings are missing. Try to render in higher
resolution next time, to avoid the aliasing artifacts. Good work!



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From R.Bartsch@chello.nl:
No comments about your building? that would a bit odd in a =
architecture-assignment, wouldn't it.
Well, as a modeler you should have paid some more attention to detail, =
like antialliasing and texturedetail.=20
But the concept is oke

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From dick@buckosoft.com:
bad jaggies

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From jjaguar@worldnet.att.net:
Good concept, but the image suffers from aliasing 
artifacts.  Try turning on antialiasing to smooth out the 
edges.

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From chris_hormann@gmx.de:
The first scene i ever had where the test file asks me *not*
to comment...

A larger render as well as antialiasing would have been 
good.  You did not write anything about the trees so i 
assume they are not your own work.  The idea is nice but 
the horizon contradicts the idea that it is a model.

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From p_chan@shaw.ca:
The model feel of the image is somewhat broken by the 
trees and water.  The trees seem too detailed to be part 
of a model, and the water texture gives a sense of scale 
that implies a life sized building.