===== From jon@vulpecula.us: Pretty good concept and interpretation. The lighting lacks something though...could use a few more lights perhaps, the shadows are too hard. The image is very dark...i understand that's what you were going for, but...maybe it would have been better to use more light, but keep it in the cool side of the spectrum...a bluish color perhaps. The spies are rather simplistic in their modeling. The textures could have been better. ===== From rgow@lanset.com: Good idea! Your abilities with your tools improves in each of your entries. This is your best yet. Keep it up! ===== From hildurka@simnet.is: Good choice of subject. Nice layout of scene but background could use some more variation. ===== From somers@w-link.net: Needs a stronger anti-aliasing Some of the textures need work (shiny people?) effective use of lighting, enhances the mood of the image. ===== From pbrasolin@yahoo.it: I must say that this picture isn't very photorealistic nor very detailed, and the theme isn't very original too. In effect I don't know the potential of OpenFX renderer, since I never heard about it before. PB ===== From info@michaelscholz.de: More effort with textures and lights could make this one very good. Keep on going. ===== From the_dark_allies@hotmail.com: An interesting theme. Some more texturing could boost the impact quite a bit. Also there are aliasing artifacts that could be improved, as well as better lighting. ===== From llama009@hotmail.com: If you had spent more time on it, and made the people and basment look more realistic, it would have been alot better ===== From zio_tom78@hotmail.com: Nice idea and good atmosphere. A larger image with more details (e.g. some cars and lamps in the background) would have achieved a far better score. ===== From p_chan@shaw.ca: The modelling in this image is decent but some textures could use more work (especially the spies, which look like plastic models). ===== From glenn@mccarters.net: I like the harsh lighting, it is very appropriate for this type of = underground environment. Some of the models are pretty clunky, though. ===== From file: The environment begins to convince me, but the spy figures don't fit in - they belong in legoland. Some textures look unfinished, and there is some aliasing. The ambient light on the far columns looks wrong.