===== From jon@vulpecula.us: Good concept, poorly executed. It's just way to plain and simple. A better texture for the box would be a good start. And the question mark is too obvious...show us the mystery without resorting to obvious symbols. For instance, perhaps you could have shown the lid of the box cracked open slightly, with light streaming out from inside? That would have been mysterious, without the need for the question mark... ===== From rgow@lanset.com: I like the box. The stripes on the question mark don't quite cut it. Maybe a candy cane instead... ===== From thegreatbambeeno@yahoo.com: stupid ===== From hildurka@simnet.is: This is a very simple scene. ===== From pbrasolin@yahoo.it: Simple but incisive. PB ===== From ralf@treuherz.de: too simple, sorry ===== From info@michaelscholz.de: A single box could look much more mysterious if it had a good design and propper textures. Think about treasure chests and other secret containers from fairytales and adventure novels. Then you wouldn't need a questionmark and strange turbulence. ===== From the_dark_allies@hotmail.com: You may want to watch out for the roughed edges, such as on the disk and question-mark. They don’t look so smooth. Also watch out for compression artifacts. ===== From glenn@mccarters.net: This certainly distills "mystery" down to its minimal elements. Even in = a very very simple image like this one, paying attention to detail is = important. For example, adding a real locking latch to the box would be = a great improvement over a simple sphere. Textures and lighting could = definitely be improved: since the single light source is close to the = camera, the shadow from the box is not visible. This makes the box = appear to be floating, not connected to the blue surface. ===== From file: Aha? but dont we know what is inside already.