TITLE: The Yellowphants
NAME: Matt Giwer
COUNTRY: USA
EMAIL: jull43@tampabay.rr.com
WEBPAGE: http://www.giwersworld.org/artiv/ & artii/ & artiii/
TOPIC: surrealism
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: yelofant.jpg
ZIPFILE: yelofant.zip
RENDERER USED: 
    povray 3.5


TOOLS USED: 
    gimp, povtree 1.1 for trees, standard scene teapot,
         lplants 0.2.5 for grass


RENDER TIME: 
    3h29m at 1280x720


HARDWARE USED: 
    Celeron 400, 64M, linux 2.4.18-3 kernel

VIEWING:        IF this is an animation:
         mplayer and quicktime work, windows media player some
         versions have trouble, some will not work at all some just
         do not give the correct playing time.

GENERAL INFO:        http://www.giwersworld.org/artiv/mpeg.phtml has generic
         comments on size limited animations, mainly on how to keep
         the size down to make an animation of greater duration.


IMAGE DESCRIPTION: 


        The poem of six blind men who witnessed two elephants involved in
armed robbery of a convenience store is included in the zip file. The men
sat down with the police sketch artist and produced this image of the
fugatives.

        I strongly recommend povtree. The results are excellent and easy to
modify in all aspects. The trees to the right are from 1.1 with mods to the
colors for the leaves -- very like the trees on Zyra should worlds ever
collide.

        But the thread is surrealism so even a fanciful tree would do, even
a database tree which would have been less processor intensive. 


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


        The teapot instead of a snake is more rendering-ish. I made the
spout/trunk a bit larger. Besides the teapot on an elephant was what
inspired the idea for surrealism so I had to preserve something of the
original idea. After that came the poem and the rest of it. 

        The texture is different on each stone in the wall by 

#declare s1=seed(3);
texture {T_Grnt6 translate <10*rand(s1), 10*rand(s1), 10*rand(s1)>}

not exactly but close enough. 

        Render time is at that size as I find the larger the original image
looks better after conversion to jpeg. Maybe it is an artifact of my
monitor.

        The fan is a two triangle mesh sort of trapazoidal with an arbitray
image map. I had intended a high quality Chinese fan with a single image but
this worked so well I did not bother trying for my original intention.

===

        To the children, a reminder.

<quote>
  Etiquette

   This describes the intentions of the competition and what we hope to
   gain from it.

    c. The competition is not about winning. You do not have to be a
       professional, or even any good! 
</quote>

        I assure everyone, I am no damn good.