TITLE: cassetete NAME: R_gis Domon COUNTRY: France EMAIL: regis.domon@wanadoo.fr WEBPAGE: none TOPIC: Toys and Games COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT. JPGFILE: cassete1.jpg ZIPFILE: cassete1.zip RENDERER USED: povray 3.6 TOOLS USED: povray 3.6, povtree 1.5 RENDER TIME: 15'55" HARDWARE USED: 3GHz 1GB Pentium IV IMAGE DESCRIPTION: This is my first submission to IRTC. The picture represents a wooden puzzle I own, made of 20 balls and 120 sticks. A lego character was also included for the "toy" part. The object on the right is one of the 20 identical parts of the assembled object. The scene takes place in sort of a square : the columns are those of a "kiosque _ musique" (sorry, I don't know the translation), the trees and grass are there for the peace of the mind, which can be a little disturbed if you try to disassemble that evil thing. DESCRIPTION OF HOW THIS IMAGE WAS CREATED: The main object is "simple" CSG, with much computing on how to place objects (and lots of tries to correctly align them to the table). The columns which support the dome (not visible in submitted picture, but with other cameras provided) also. The trees are clones of a PovTree-generated one. The grass is made with Gilles Tran's makegrass macro. 7 patches were defined with the grass oriented differently (angle with y vector of 10_ to 70_) to make it stay relatively straight while aligning the grass patches with the height-field that represents the ground floor. The patches are rotated so that the grass stands upward regardless of slope direction. That height-field is an isosurface, as is the sand surface. The latter has an image-map from the 3d-Textures site (3dtextures.fr.st). The lego character is simple CSG. Macros are included to position (rotate) its different parts. Sorry for the comments in the source : some are in french, you'll have to translate by yourself :) You can reuse any part of that work for any purpose, giving corresponding credit. I only wish to be addressed some renders (preferrably 1280x1024) or source-files of your work.